I’m familiarising myself with the features of FDT now that I have a copy and came across some useful templates here. Decided to try making some myself for some of the Flixel classes;
- create a subclass of FlxGame with a frame metatag for specifying a preloader
- create a basic menu state with some basic presets added
- create a subclass of FlxPreloader
- create a subclass of FlxState that overrides create and update
- create a subclass of FlxSprite that overrides update, hurt, kill and reset
You can add it to FDT by going to:
Preferences/FDT/editor/Templates – Import
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