03.17.10 Posted in Actionscript by admin
I’m familiarising myself with the features of FDT now that I have a copy and came across some useful templates here. Decided to try making some myself for some of the Flixel classes; create a subclass of FlxGame with a frame metatag for specifying a preloader create a basic menu state with some basic presets [...]
03.11.10 Posted in Actionscript, Best Practices, Flex Development, open source by admin
Here are notes that I wrote down during Javier Julio’s PureMVC talk at FITC Amsterdam a couple of weeks ago. I intend to use pureMVC and they’ll be a useful reference when the time arrives. If I have glaringly misconstrued anything please let me know The Proxy and Mediator The Proxy typically sends notifications The [...]
01.29.10 Posted in iPhone, objective-c by admin
It is useful to know that you can reference the top level of your application from anywhere since it is a Singleton. This enables access to the application delegate as follows: [[UIApplication sharedApplication] delegate]; This can be useful if you want declare your model at the top level of your app and need to reference [...]
11.01.09 Posted in osx, python by admin
I came across a very useful blog post here about customising the bash shell by editing .bash_profile in nano, a terminal editor for Unix systems that comes with OSX. In my previous post I talked about using a second Python install on my Macbook and being able to start it in interactive mode on the [...]